I’ve been working in the software development field for over 12 years, building experience in creating and delivering complex projects. About two years ago, I started diving into game development in my spare time — experimenting, learning, and building small prototypes.
Now I’m taking the leap to focus on game development more seriously under my new studio name, Liquid Pixel. My first big project is Neeple Valley, a pixel-art medieval city builder, along with two smaller companion games (Neeple War and Neeple Market) that let me refine the core mechanics along the way.
I’m excited to share this journey, build games that are both fun and thoughtful, and bring the world of the Neeples to life. Thanks for following along — your support means a lot as I grow from a developer into a full-time game creator.